Old Game Plus
2021
October
September
August
July
June
May
April
March
February
January


2020
November
October
September
August
July
June
May
April
March
February
January


2019
December
November
October
September
August
July
June
May
April
March
February
January


2018
December
November
October
September
August
July
June
May
April
March
February
January


2017
December
November
October
September
August
July
June
May
April
March
February
January


2016
December


Categories

All Episodes
Archives
Categories
Now displaying: Page 4

Discussion and play-along of classic games, with perspectives from both long-time fans and a brand new player.

Show is on twitter at @OGPlusCast.  Hosts are @HamletEJ, @healiocentric, and @Ghostcrawler.

Bumper audio from Balance and Ruin.  Header art from Lusipurr. Views expressed here are personal and do not represent Blizzard Entertainment or Riot Games.

Apr 27, 2020

The Lower Ward, Clerk's Ward, and the first trip out of Sigil, to Ravel's Maze. Also side quests, the "normal" RPG combat dungeon, and men who are on fire.

Apr 13, 2020

Pharod's Quest and the Dead Nations, the Alley of Lingering Sighs, and introduction to the Lower Ward. Also various discussion of whom you can and/or should kill during this segment of the game.

Mar 30, 2020

Introduction to a new game! We discuss the world, controls, and initial mysteries of Planescape: Torment, as we get to know our way around the Mortuary and the Hive.

Mar 16, 2020

The last 4 normal levels and overall thoughts on the game, as well as a brief look at the secret levels, the multiplayer, cheats, and speedruns. Also, working as an evil corporation scientist, and narrowly avoiding a lecture on the Pythagorean theorem.

Mar 2, 2020

Finishing the St. Petersburg arc with Archives through Train. Also, the potential energy of James's watch, the most annoying square in the game, and excessively extolling the virtues of the Nintendo Power strategy guide.

 

Links:

https://archive.org/details/007GoldenEyeNintendoPowerOfficialStrategyGuide/page/n99/mode/2up

Feb 17, 2020

Back from our illness-induced break, we revisit Goldeneye with a focus on its middle levels: Silo through Statue Park. Also: random maps in Age of Empires, "Watch? Magnet? Attract?", Sean Bean dies, and statues of Lenin.

Jan 13, 2020

We begin with the context for Goldeneye as a relatively unusual game that stands out from its time. Then discussion of the general game mechanics as we work through the first five levels.

GDC retrospective by Martin Hollis

Dec 23, 2019

Turtle Rock, the Wind Fish, and the end of Link's Awakening! Also: random movies we think of while watching the ending, new additions to Mario Maker, and the occasional return of Bible references.

 

And of course, announcing our next game, planned to start 3 weeks from now!

Dec 2, 2019

The Face Shrine and Eagle's Tower dungeons. Also the Flying Rooster quest, the random appearance of one of Jay's favorite game characters, and Melissa's new favorite dungeon.

Nov 18, 2019

Angler's Tunnel and Catfish's Maw, as well the Marin quest and Ghost quest. Also, Link and Marin's understated romance, not playing the Color Dungeon, and of course, more discourse on how the dungeon maps look like things.

1 « Previous 1 2 3 4 5 6 7 Next » 13