Engineering Deck--radiation tubes, scary robots, the remnants of a fight, a mysterious message, and of course, the Carbo Bays.
Breaking into a new game! The background and history, the various concepts that come up in your first foray into an immersive sim, and our first understanding of the Many.
Finishing Mass Effect, bonus discussion of a bit of Mass Effect 2, and of course, announcing our next game! Also Prisoners' Dilemmas, and consequences for council-killing.
Some side questing, Virmire, and Ilos. Also: when players have to decide who to let die, and when AIs have to decide who to let die.
Main story progress with Liara, Feros, and Noveria. Also, the gig economy for adventurers, and very fast romance.
Back from break and starting a new game! Mass Effect's setup, character creation, and intro mission.
Penny Arcade comic mentioned by Greg
We have done this 100 times? Join us for marveling about that, answering listener questions, and some About The Hosts on various topics we never get around to in normal episodes. Also, real thoughts on our goals with this show, FF7, and game careers.
And, announcing both a short break (4-6 weeks) and our next game!
The 5th case added in the Nintendo DS rerelease, Rise From The Ashes, and overall concluding thoughts on Phoenix Wright. Also, balancing games using the player's time, and the Warren Court.
Also, announcing our next episode: episode 100 of Old Game Plus! Please send us any questions or topics you'd like to hear about at:
Twitter @ogpluscast
Cases 3 and 4, including the dramatic finale of initial GBA release. Also Polly vs. Polly, Nancy Grace, and rushing through more real-world lawsplainers.
Delving into a new game, where we try to explain the weird setting and premise, and break down the tutorial and first real chapter. Also, figuring out how to discuss the constant divergences from reality.