The Bottle Grotto and Key Cavern dungeons, as well as their interstitial quests (rescuing BowWow and retrieving the five Golden Leaves). Also, Jay gives a math lecture, reprising the topic of Link's left-handedness, and the use of dogs in Breath of the Wild.
We visit the Zelda franchise for the second time on this show. Background on its place in Zelda mythology, the arrival at Koholint Island, and the first dungeon. Also, claw games, rupees, and racoons.
In the first hour of this episode, the usual 3 hosts discuss our initial reactions to Tecmo Bowl, and its hybrid nature of football realism and arcade-style fun. In the second hour, Jay and Melissa are joined by Brad and Nate from Tecmo Bowl vs. RBI, who talk about what they've learned playing this game in competitions for many years.
As a reminder, our next episode will be in three weeks (October 7), where we'll begin The Legend of Zelda: Link's Awakening!
We visit an old NES/SNES obsession of Melissa's, a puzzle game where you have to move the blocks around manually. Up next: Tecmo Bowl!
The first of our one-shot NES episodes, we discuss both the original game, and some of the changes in the recent remake Blaster Master Zero. Also: game manuals, savegames, and Francium.
The final boss, and closing thoughts on Dark Souls! The story and endings, player challenges, and subsequent games. Also, revisiting old WoW achievements and Final Fantasy 7 spoilers.
Links:
The final 15min of Jay's no-death run, including a bit of an AI loop on Gwyn
Happyhob's clear of all 3 Souls games with no hits taken
The DLC content, including some of the more memorable boss fights now in the game, an encounter with a dog, the fourth Great Soul, the remaining optional boss, and some miscellaneous mechanics.
The third Great Soul, and the hidden Painted World.
Links:
Jay on "Don't Give Up, Skeleton"
Our friend Qelric with Souls-inspired art
Dark Souls art fan zine
We tackle two of the four endgame branches and recover the great souls of Seath the Scaleless and the Witch of Izalith. Also, scallops, and the Game of Thrones effect.
Two of most memorable levels, Sen's Fortress and Anor Londo, the notorious fight against Ornstein and Smough, and Melissa turning the corner on feeling good at this game.