The boss battles with Psycho Mantis and Sniper Wolf, and the torture and cell sequence. The hosts ramble about science issues at various points, and Greg and Melissa both misuse the Ketchup in very different ways.
The next episode, in two weeks, will cover through the boss fight in the frozen warehouse (just after the blast furnace).
Waypoint article about the torture/cell sequence.
The fights against Vulcan Raven in the tank, Cyborg Ninja, and Psycho Mantis, and meeting Meryl and Otacon.
The next episode, in two weeks, will cover through the ascent up Comm. Tower A.
Liz England explaining game design using doors.
We begin other game! Background and introductory elements of Metal Gear Solid, and the beginning of the story: meeting the two hostages (the DARPA Chief and the ArmsTech President), and the encounter with Revolver Ocelot.
The next episode, in two weeks, will go through the fourth boss fight (In the Commander's Room).
Dara O'Briain on Metal Gear Solid
For those who didn't hear in yesterday's episode, on 4/23 we will be beginning our discussion of Metal Gear Solid!
For those looking to play along:
The original version can be played on a PS1, PS2, or PS3.
The PC version is sadly not available digitally, but if you find it, you can play using a fan patch on modern machines.
The remake for Gamecube using the MGS2 engine should be close enough for discussion as well.
The first episode will take us through the first boss (in the armory).
Wawka Shrine, the Ark of Yamato, and the end of the game.
And of course, announcing our next game, starting as usual in our next episode in two weeks!
The elaborate Oni Island dungeon, and the long quest sequence that takes us through Kamui, Wep'keer, Yoshpet Forst, Ponc'tan, and the Spirit Gate.
The next episode in two weeks will conclude Okami and announce our next game!
The adventure in the Emperor's garden, North Ryoshima Coast, the Dragon Palace, and the story of Queen Himiko and Priestess Rao.
The Moon Cave and the midboss of the game, the festival in Kamiki Village, and the path forward to Sei-an City and the Sunken Ship.
RPG Book Club's Patreon
Jay's paper drawing from the Moon Cave
Explanation of why there are two high tides on the Earth at any time
Proceeding apace with the next outdoor area, Taka Pass and the quests in the surrounding villages, and into the Gale Shrine dungeon.