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Discussion and play-along of Final Fantasy VI, with perspectives from both long-time fans and a brand new player.

Show is on twitter at @OGPlusCast.  Hosts are @HamletEJ, @healiocentric, and @OccupyGStreet.

Bumper audio from Balance and Ruin.  Header art from Lusipurr. Views expressed here are personal and do not represent Blizzard Entertainment or Riot Games.

Nov 14, 2017

While we're on break, going back to a previous series Jay and Melissa did before the three of us started this podcast.  It's a discussion of Melissa's first playthrough of Chrono Trigger, in similar style to everything we've been doing on OG+.

 

We plan to post one episode of Chrono Trigger each week until the show resumes as usual in January.  These episodes were originally recorded and posted in May through July 2016.

Nov 6, 2017

The end of the story takes us through Bowser's Keep and the Factory, with interspersed discussion about our thoughts on the game as a whole.

Our next episode is not in two weeks as usual--we are going on break for the holidays and will return in January with the start of the next game!

Oct 24, 2017

Bean Valley, the political intrigue of Nimbus Land, and the memorable music and boss fights of Barrel Volcano.

In the next episode in two weeks, we are planning to have finished the game!

Oct 9, 2017

The Sunken Ship, the truth about Seaside Town, and the expedition through Land's End.  Also, weird physics, Group Hugs, and the importance of blocking in this game.

In the next episode in two weeks, we're currently planning to play through the sixth star.

Image Gallery for this episode.

Sep 25, 2017

The bizarre backdrop of Booster Tower, the elaborate wedding destination Marrymore, and the enigmatic Star Hill.

Next episode in two weeks, as always. Planning to play until the arrival at Monstro Town.

Image gallery from this episode

Links:

Undertalk: like this show, but about Undertale!

On Mario quitting his day job?

The familiar meta-narrative in Kingdom Battle.

An iconic scene from Pulp Fiction (very R Rated)

Sep 11, 2017

We continue on to acquire the second and third stars, and see Forest Maze, Pipe Vault, Yo'ster Isle, and Moleville.  Also some discussion of the game's basic camera and control scheme, and what makes a good minigame.

Image gallery from this episode

Some discussions about the common dimetric projection for games like this.  Also a visible example in Mario RPG--if you look at the bright edge of the carpet, you can clearly the 2:1 slope of the pixelated line.

Aug 29, 2017

The first discussion of Mario RPG takes us through the Mushroom Kingdom and first star, the story developments at Tadpole Pond, and the game's history and style.

Image gallery from this episode

Links:

One recount of the falling out between Nintendo and Square, that took place shortly after this game

Mario RPG was a few months before Mario Kart 64, which is when Toadstool began consistently being called Peach in English

The Super Mario Bros. Super Show

Aug 16, 2017

For those who didn't hear in Monday's episode--we're excited to announce our next game!

Super Mario RPG is a unique game: a collaboration between Square and Nintendo in the closing days of the Super NES, and a common childhood favorite from the 90's.

It's available on Super NES, as well as on the Virtual Console on Wii and Wii U.  Play along or simply listen and reminisce!

The first episode will be on Aug 28, and will go from the start of the game through the arrival at Rose Town.

Aug 14, 2017

The second half of Portal--the "story" level Chapter 19.  Conclusions on the overall character of GlaDOS, the game's writing, and its overall impact.

In two weeks, we will begin our game next game!  Find out at the end of the episode, or check back here or on our twitter shortly.

 

Links:

Old Man Murray's "Crate Review System"

The interesting can't-unsee take on GlaDOS's character design (via)

One thing we'd forgotten in our discussion on the ending. The ending we saw and commented on (Chell is dragged back into the facility by a Party Escort Associate) was retcon made during the runup to Portal 2.

Original ending

Revised ending

The writers thought that the Portal meme on the internet would be the metal hoop that rolls into the frame in the ending, not The Cake is a Lie.

Jul 31, 2017

Where Portal came from, how the "tutorial" levels (a large part of the game) are a masterclass in teaching the player how to think with portals, and the subtle writing that makes the game so memorable.

In two weeks, we will conclude our discussion of Portal and announce the next game!

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