We're back from our break and starting a new game! We briefly review some thoughts on 2017 games, then jump into Okami with a short segment of the game. This segment goes through the long introductory cutscene and tutorial sequence, through the end of the Hana Valley tutorial dungeon.
The show will be back with new episodes when we post our first discussion of Okami on January 15! Just a quick update since we hadn't given a date yet.
For those playing along with us, we'll be covering through the introductory dungeon Hana Valley.
And if you're not, consider picking up the newly-available HD remake!
With all other matters taken of, Melissa goes to challenge the Black Omen and Lavos. We discuss the closing fights of the game, the ending, and step back for some thoughts on Chrono Trigger as a whole.
We hope you enjoyed this Chrono Trigger interlude. Usual episodes will be returning shortly, where we'll begin our discussion of Okami!
We discuss all 6 of the side quests presented by Gaspar at the Fated Hour: The Sun Stone, the ghost of Cyrus, the Rainbow Shell, the origin of machines, Ozzie’s Fort, and saving the forest. The quests provide a lot of opportunity to discuss the game’s story as a whole, including significant story closure for various party members, musing on the meaning of the adventure as a whole, and catharsis for lingering feelings about the Trial.
As mentioned in an earlier show, our next game is Okami!
Okami was originally released for Playstation 2 in 2006, but received an HD remaster last week on Windows, Playstation 4, and Xbox One: (Link) . It's also been released for Wii and Playstation 3.
We'll begin discussion in January; grab the new remake (or any other version) and join in, or just listen!
Major story revelations unfold in a segment that includes the Blackbird escape, the confrontation with Magus at North Cape, and the quest to take the Chrono Trigger to Death Peak to undo what had been done at Ocean Palace.
As expected, the initial arrival at Zeal, even though it’s mostly a few minutes of talking to NPCs and looking around, has a huge amount to unpack. We carry on through being exiled from Zeal, going to Keeper’s Done in 2300 AD to find a way back to the past, and end with the dramatic scene that takes place at Ocean Palace.
Even though this segment has only Magus’s castle and Tyrano Lair, there is a lot to discuss. We revisit the personalities of Frog and Ayla, learn about the overall structure of the game, and witness the arrival of Lavos. Jay can’t resist building up the upcoming segment a bit.
A segment covering a lot of material including the arrival at Medina Village, Heckran Cave, the war in 600 AD, reuniting with Frog, and a visit to 65,000,000 BC. Along the way we discuss the combat mechanics, and what we’ve learned about the personalities of Frog and Ayla.
The prison escape, the Future, and the End of Time. In particular, we stop for a while on Melissa's reactions to powerful moments in Arris Dome, when the reality of what the future holds is revealed, and in the Factory, upon witnessing the persecution of Robo.